PlayStation Vita Rubik's Cube

This is a small game for the PlayStation Vita that let’s you solve a Rubik’s Cube. It is written in C++ and uses libgxm as its graphics API. The cube can be rotated using the touchpad on the backside of the console. Individual cube slices can be rotated by touching and dragging them on the touchscreen on the front. As for the graphics, the game uses simple Blinn-Phong shading combined with an environment map, as well as tangent space normal mapping. The game also plays some royalty-free jazz music in the background.